Program Listing for File audio_listener_component.h¶
↰ Return to documentation for file (rootex/framework/components/audio/audio_listener_component.h
)
#pragma once
#include "component.h"
#include "components/space/transform_component.h"
#include "components/physics/box_collider_component.h"
#include "components/physics/sphere_collider_component.h"
#include "components/physics/capsule_collider_component.h"
class AudioListenerComponent : public Component
{
COMPONENT(AudioListenerComponent, Category::Audio);
DEPENDS_ON(TransformComponent);
SOFT_DEPENDS_ON(CapsuleColliderComponent);
SOFT_DEPENDS_ON(BoxColliderComponent);
SOFT_DEPENDS_ON(SphereColliderComponent);
float m_Volume;
public:
AudioListenerComponent(Entity& owner, const JSON::json& data);
~AudioListenerComponent() = default;
void update();
Vector3 getPosition();
Vector3 getUp();
Vector3 getAt();
RigidBodyComponent* getCollider();
JSON::json getJSON() const override;
void onRemove() override;
void draw() override;
};
DECLARE_COMPONENT(AudioListenerComponent);