Program Listing for File box_collider_component.h¶
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)
#pragma once
#include "rigid_body_component.h"
#include "btBulletDynamicsCommon.h"
class BoxColliderComponent : public RigidBodyComponent
{
COMPONENT(BoxColliderComponent, Category::Physics);
Vector3 m_Dimensions;
btBoxShape* m_BoxShape;
public:
BoxColliderComponent(Entity& owner, const JSON::json& data);
~BoxColliderComponent() = default;
void setDimensions(const Vector3& dimensions);
Vector3 getDimensions() const { return m_Dimensions; }
JSON::json getJSON() const override;
void draw() override;
};
DECLARE_COMPONENT(BoxColliderComponent);