Class AnimatedModelResourceFile¶
Defined in File animated_model_resource_file.h
Inheritance Relationships¶
Base Type¶
public ResourceFile
(Class ResourceFile)
Class Documentation¶
-
class
AnimatedModelResourceFile
: public ResourceFile¶ Representation of an animated 3D model file. Supports .dae files.
Public Functions
-
AnimatedModelResourceFile
(AnimatedModelResourceFile&)¶
-
AnimatedModelResourceFile
(AnimatedModelResourceFile&&)¶
-
~AnimatedModelResourceFile
()¶
-
void
reimport
()¶ Reload the file buffer from disk.
-
HashMap<String, SkeletalAnimation> &
getAnimations
()¶
-
size_t
getBoneCount
() const¶
-
void
setNodeHierarchy
(aiNode *currentAiNode, Ptr<SkeletonNode> ¤tNode)¶
-
void
setAnimationTransforms
(Ptr<SkeletonNode> &node, float currentTime, const String &animationName, const Matrix &parentModelTransform, float transitionTightness, RootExclusion rootExclusion, bool isRootFound)¶
-
void
getFinalTransforms
(Vector<Matrix> &transforms, const String &animationName, float currentTime, float transitionTightness, RootExclusion rootExclusion)¶
-