Class ParticleSystem¶
Defined in File particle_system.h
Inheritance Relationships¶
Base Type¶
public System(Class System)
Class Documentation¶
-
class
ParticleSystem: public System¶ System for handling particle effects made using the Effekseer libary.
Public Functions
-
~ParticleSystem()¶
-
void
stop(Effekseer::Handle handle)¶
-
void
setSpeed(Effekseer::Handle handle, const float &speed)¶
-
bool
getPaused(Effekseer::Handle handle)¶
-
void
release(Effekseer::Effect *effect)¶
-
bool
initialize(const JSON::json &systemData)¶
-
void
begin()¶
-
void
update(float deltaMilliseconds)¶
Public Static Functions
-
static ParticleSystem *
GetSingleton()¶
-