Class InspectorDock

Nested Relationships

Nested Types

Class Documentation

class InspectorDock

Public Functions

Variant closeScene(const Event *event)
InspectorDock()
InspectorDock(InspectorDock&)
~InspectorDock()
void draw(float deltaMilliseconds)
void drawSceneActions(Scene *scene)
Scene *getOpenedScene()
InspectorSettings &getSettings()
void setActive(bool enabled)

Public Static Functions

static InspectorDock *GetSingleton()
struct InspectorSettings

Public Members

bool m_IsActive = true