Class SkeletalAnimation

Class Documentation

class SkeletalAnimation

Represents a single animation of a model with its bone animation data.

Public Functions

SkeletalAnimation()
SkeletalAnimation(const SkeletalAnimation&)
~SkeletalAnimation()
Matrix interpolate(const String &nodeName, float currentTime)

Calls the interpolate() function of each BoneAnimation.

float getStartTime() const
float getEndTime() const
void setDuration(float time)
void addBoneAnimation(String boneName, BoneAnimation &boneAnimation)