Class PlayerController¶
Defined in File player_controller.h
Inheritance Relationships¶
Base Type¶
public Component
(Class Component)
Class Documentation¶
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class
PlayerController
: public Component¶ Defines a PlayerController that can be directly used to create a controllable player element.
Public Functions
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~PlayerController
()¶
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void
update
(float deltaMilliseconds)¶
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bool
setupData
()¶ Perform setting up internal data needed from other components after they have been added to the owning entity.
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JSON::json
getJSON
() const¶ Get JSON representation of the component data needed to re-construct component from memory.
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void
draw
()¶ Expose the component data with ImGui.
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