Class PlayerController¶
Defined in File player_controller.h
Inheritance Relationships¶
Base Type¶
public Component(Class Component)
Class Documentation¶
-
class
PlayerController: public Component¶ Defines a PlayerController that can be directly used to create a controllable player element.
Public Functions
-
~PlayerController()¶
-
void
update(float deltaMilliseconds)¶
-
bool
setupData()¶ Perform setting up internal data needed from other components after they have been added to the owning entity.
-
JSON::json
getJSON() const¶ Get JSON representation of the component data needed to re-construct component from memory.
-
void
draw()¶ Expose the component data with ImGui.
-