Architecture¶
Games using the Rootex Engine are build using the Entity-Component-System architecture.
Rootex is essentally a framework to allow ECS based implementations of games. Details about each of Rootex’ important modules is provided below.
Games using the Rootex Engine are build using the Entity-Component-System architecture.
Rootex is essentally a framework to allow ECS based implementations of games. Details about each of Rootex’ important modules is provided below.