Struct SpotLight¶
Defined in File spot_light.h
Struct Documentation¶
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struct
SpotLight
¶ Public Members
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float
attConst
¶ attenuation = 1/(attConst + attLin * r + attQuad * r * r)
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float
attLin
¶ attenuation = 1/(attConst + attLin * r + attQuad * r * r)
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float
attQuad
¶ attenuation = 1/(attConst + attLin * r + attQuad * r * r)
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float
range
¶ Lighting effect clipped for distance > range.
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float
diffuseIntensity
¶ Diffuse intensity of light.
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float
spot
¶ Increasing spot increases the angular attenuation wrt axis.
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float
angleRange
¶ Lighting effect clipped for angle > angleRange.
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float