Class ParticleEffectComponent¶
Defined in File particle_effect_component.h
Inheritance Relationships¶
Base Type¶
public Component(Class Component)
Class Documentation¶
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class
ParticleEffectComponent: public Component¶ Creates particle systems using the Effekseer library.
Public Functions
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~ParticleEffectComponent()¶
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bool
isPlayOnStart() const¶
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bool
isMoving() const¶
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void
setMoving(bool enabled)¶
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bool
isPaused() const¶
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void
setPlaying(bool enabled)¶
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void
play()¶
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void
stop()¶
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ParticleEffectResourceFile *
getEffectResource()¶
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void
setEffect(Ref<ParticleEffectResourceFile> effect)¶
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Effekseer::Handle
getHandle() const¶
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JSON::json
getJSON() const¶ Get JSON representation of the component data needed to re-construct component from memory.
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void
draw()¶ Expose the component data with ImGui.
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