Program Listing for File editor_application.h¶
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#pragma once
#include "rootex/app/application.h"
class EditorApplication : public Application
{
static EditorApplication* s_Instance;
static void SetSingleton(EditorApplication* app);
unsigned int m_AutoSaveDurationS = 300.0f;
TimePoint m_PointAtLast10Second;
FrameTimer m_FrameTimer;
public:
static EditorApplication* GetSingleton();
EditorApplication();
EditorApplication(EditorApplication&) = delete;
~EditorApplication();
void setGameMode(bool enabled);
virtual void process(float deltaMilliseconds) override;
};