Program Listing for File mesh.h¶
↰ Return to documentation for file (rootex/core/renderer/mesh.h
)
#pragma once
#include "common/types.h"
#define MAX_LOD_COUNT 5
class VertexBuffer;
class IndexBuffer;
struct Mesh
{
Ref<VertexBuffer> m_VertexBuffer;
BoundingBox m_BoundingBox;
Vector<Pair<Ref<IndexBuffer>, float>> m_LODs;
Mesh() = default;
Mesh(const Mesh&) = default;
~Mesh() = default;
void addLOD(Ref<IndexBuffer> ib, float lodLevel);
Ref<IndexBuffer> getLOD(float lodLevel) const;
Ref<VertexBuffer> getVertexBuffer() { return m_VertexBuffer; };
const BoundingBox& getBoundingBox() { return m_BoundingBox; };
};