Program Listing for File render_ui_component.h¶
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)
#pragma once
#include "component.h"
#include "components/space/transform_component.h"
class RenderUIComponent : public Component
{
DEPENDS_ON(TransformComponent);
protected:
bool m_IsVisible;
RenderUIComponent(Entity& owner, const JSON::json& data);
public:
virtual ~RenderUIComponent() = default;
bool preRender();
virtual void render() = 0;
void postRender();
void setIsVisible(bool enabled) { m_IsVisible = enabled; }
bool isVisible() const { return m_IsVisible; }
JSON::json getJSON() const override;
};